Hi, I recently started learning about Unreal 4 and would like to learn about making games.
I want to start the prototyping phase of a game but can’t find a clear explanation about level streaming and levels in general. I don’t want to start creating some of my assets before I sort of learn how things will go together in the game engine.
I would like to build an open world environment so from what I’ve read, this is where level streaming would come into play. I want to create at least from the origin of the world an urban/city environment and most of the stuff I’ve seen so far in the learning materials is about creating natural landscape type settings.
If anyone can suggest a good starting place for building my environment or offer any advice about getting good guidance in this area, I would really appreciate it. Thanks!