First person projectile won't shoot with physics on

So I have these destructible meshes set up, but I cant seem to get my gun to actually destroy them. I turned on physics for the projectile so it would actually do something but now as soon as they are fired they just fall to the ground, I’ve tried ramping up the projectile velocity but it doesn’t change a thing. Has anyone else run into this issue before?

heya knightcliffe, i’ll need more detail there. are you using the built in voronoi destruction? have you done something similar to what is seen in the content examples?

You need to change the gravity settings on it, so it does not just fall down to the ground due to…well gravity :wink: