I tried a different way of setting it up. Everything I try I am unable to get the ball to spin freely while also allowing the camera to rotate around the ball like in a third person shooter. Does anyone see something I don’t? The spring arm on the Static mesh (The ball" is set to “Use Pawn control rotation.” From what I can find this should give me the ability to control the camera freely around the ball. Which it does…but the ball does not move in the orientation of the camera. I realize I am flying mostly blind but I know this is not that hard…