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First Person Matinee - "Use Pawn Control Rotation"

Hello All!
I’m trying to make a first person matinee.
So, i simply attached the camera actor to the head socket of the skeletal mesh. That worked.

The problem is: too much camera shaking. I know this problem can be solved just checking “Use Pawn Control Rotation” inside the camera details, but as we all know, you can’t use a pawn inside matinee but only skeletal mesh.
Any advice to solve this?

Thanks!