First person mannequin won't show in planar reflection

My mannequin in my first-person level won’t show up in the planar reflection I made for my mirror object. The mirror has a material that has metallic set to “0” and roughness set to 1. The planar reflection is facing the right direction and the mirror is in its box with the planar flection face that needs to be in front of it, in front of it. I also have the global clip plane plugin that I need activated, activated. What is going on? Why won’t my character show?