I’ve opened the First Person template project trying to find some answers to a problem, only to be confounded by more
In this default project the projectile blueprint has the following;
If I hover over the Event Hit node it states that “Simulation Generates Hit Event” needs to be active for this to work, kinda makes sense. What I cant work out though is how neither the projectile, or any of the cubes in the scene have this enabled and yet this hit event is still being triggered? I’ve looked through what I can and can’t work that out.
Could anyone help with this please? Thanks in advance.