First Person Character Controls Not Woring Ater Adding HUD

Working on learning more about Unreal so I made a game using the first person template and followed this Unreal documentation to make a basic HUD(UMG UI Designer Quick Start Guide | Unreal Engine 5.0 Documentation). Everything appears on screen correctly, but no button or movement prompts respond when I try to play the game.
Here is what I changed in the first-person character blueprint.


Actor tick is enabled, and I haven’t done anything else to the project besides creating the HUDs and adding files. Inputs work in other projects and Im using mouse and keyboard. Any advice is appreciated!

Hi,
In image 1, you have disconnected the Add Input Mappings nodes from EventBeginPlay.

You can connect the output execute from AddToViewport to the input execute of the CastToPlayerController.

The tidier way of doing this would to use a Sequence node after EventBeginPlay and connect one of the pins to your Hud nodes and another to the Mappings nodes.

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Thanks I noticed that after coming back to it! Noting your response as the solution in case anyway else has an off day like me.

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