I have been trying to bring my architecture projects into Unreal Engine 5. I am ok with adding the collision of the walls, materials, lighting and all that but constantly failing with the collision of the First Person Character. I use the UEs first person character for the walkthroughs but the characters collision is too big for crossing from the doors. I tried scaling the collision but it did not work . What would you suggest to sovle this thing. I just want to pass from the door openings. (there is not collision on the doors, only on the walls)