First person and ballistic gameplay

Hello, I have a request to make of you. Can you do these 6 things for first person ballistic gameplay please? :

  • be able to aim and fire the weapon while jumping without aiming penalty

  • be able to reload the weapon while running/sprinting

-return to traditional sliding because that one stops too quickly

-make the slide slightly faster in its animation

-Tactical sprint animation with the character raising the weapon in the air like in certain games such as call of duty for example

-remove bullet dispersion when moving while aiming

That’s about all that was going through my mind at the moment. Thank you if you see and take into account this comment. Have a good day from me to the entire Epic team. :wink:

All of these are doable, most of them pretty easily with functionality already in the engine. These requests are pretty broad for me to write out detailed explanations on how to accomplish each. Perhaps individual posts on how to break each mechanic down will help the community help you :slight_smile: