This is my First ArchViz in UE4 I tried to use the the illumination principles that kooala did, but i got lost somewhere
I feel like the effect of the postprocessvolume is lost during the matinee (look at the difference between the camera presentation a and the player controlled part)
Not bad! I would give you 2 constructive criticism if you donโt mind. Adjust your background image perspective, itโs way off. Also, try to study photo/video composition for the camera movements because it feels a bit like a rollercoaster ride hehe! Keep up the good work.
You can set the priority to the postprocessvolume to override individual camera settings I think. Check it out. Your postprocessvolume and your cameras must have different effects, hence the difference between the matinee and the freelook.