First Arch&Viz project

This is my first time doing any “realistic” in Unreal just for practice before I start on the next project for a client next February.
Most models have poor lightmap UV’s and none of the textures are finished. Models that is needed: walls, window, curtains, socket.

Here is a still image:

And here is a video:

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Looks good for a “first time out.” Sounds like you have a pretty good idea of what you need to improve so the only thing I’ll point out is that the video’s a little “choppy” -hard to focus on any particular detail. Other than that, keep up the good work.

yeah I guess it looks way more different from moving around on your own in 30fps videos. The video was just an afterthought.

Progress: Link