Searched a bit, a lot of round-a-bout discussion but nothing direct to what I am looking for.
- 3rd person game, zoom-in aim mode where crosshair appears.
- Crosshair is not centered and located down from center a bit.
- Using a camera > GetWorldRotation>GetForwardVector x distance setup to find the end point (for line trace)
- Obvious issues are alignment breaks depending on how close you are, and end point is calculated based on camera look.
Goal: How do I get vector for the direction exactly behind my offset crosshair so both issues would be solved and I can freely move my crosshairs anywhere?
Any ideas to help set me on the right path would be appreciated!