Firebase is blocking the Pixel Streaming plugin

I’m trying to use Pixel Streaming in my Unreal Engine application, but I’ve run into an issue when I try to use it with the Firebase plugin. When I run the application with Firebase enabled, Pixel Streaming does not work, and there are no messages in the logs related to Pixel Streaming.

When I remove firebase everything works as expected. There are no errors either.

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Do you find a solution?