Hi,
How can I integrate the Firebase C++ SDK with Unreal Engine 5 in my game ?
Is there any links which could help me out with the process ?
Hi,
I’m trying to implement AdMob to my game using firebase::gma (without implementing all Firebase features).I’m working on Unreal Engine 5.0. I haven’t achieved this yet.
If I’m right, Unreal Engine 5 does not support AndroidX and latest Firebase SDK required it to use all features. I found these tutorials (https://www.youtube.com/watch?v=vMBwlkoCf_o and How to force the Unreal Engine Android project to use AndroidX? | by Taras Leskiv | nineva | Medium). Just watch first tutorial and put code from second tutorial to XML file.
Next you need to proceed through official Firebase tutorial. Just put your code for Gradle.build or other Gradle files in XML file. There is a list of UPL commands: C:\Program Files\Epic Games\UE_5.0\Engine\Source\Programs\UnrealBuildTool\System\UnrealPluginLanguage.cs