Fire where muzzle looks

Hello everyone, ı followed a tutuorial how to equip/unequip weapons and how to fire. My problme is guns fire where player camera look. I want to change it with muzzle, so gun can fire real way. I tried to change reference with BP_Gun and it didn’t help me. Here is the blueprint that can spawn bullet and muzzle flash with reference of player camera.alt text

So why involve the camera at all? Just say something like:

This is 100% the route to go. Either this or do a trace line for hit scan.