I am working from this tutorial, which shows how to make a fire/smoke emitter:
I can see fire/smoke in the preview window, but not in the view window. Am I missing something simple?
Preview window:
View window:
I am working from this tutorial, which shows how to make a fire/smoke emitter:
I can see fire/smoke in the preview window, but not in the view window. Am I missing something simple?
Preview window:
View window:
It turns out that I needed to set the fountain emitter to use Local Space in the emitter properties.
Here are the steps to create fire/smoke from scratch:
Edit > Plugins > NiagaraFluids (BETA)
Restart editor
Right-click in Content Browser, select Create Basic Asset > Niagara System
Select Create Empty System
Click Finish
Double-click on the NewNiagaraSystem that was created, in order to open it up in preview mode
In the System Overview, right-click and select Add Emitter
Choose Fountain from the templates
In the System Overview, right-click and select Add Emitter
Select Parent Emitters, uncheck Library Only
Choose Grid 3D Gas > Grid 3D Gas CONTROLS Emitter
Click on Emitter Summary for Grid3D_Gas_CONTROLS_Emitter
Change Grid > Resolution Max Axis to 100
Under Fountain > Particle Update, add Set Fluid Source Attributes
Click on Fountain Properties
Change Emitter > Sim Target to GPUCompute Sim
Change Emitter > Calculate Bounds Mode to Fixed
Change Emitter > Local Space to Enabled
Click on Grid3D_Gas_CONTROLS_Emitter Emitter Summary
Change Particle Source > Particle Read > Emitter Name to Fountain
NO templates.