Hi there,
I’m trying to render this scene using path tracing but continual get this problem with my fire. The fire is a Niagra emissive and just renders black at the top of the fire. Does anyone have any idea on how to fix this please?
Thanks
Hi there,
I’m trying to render this scene using path tracing but continual get this problem with my fire. The fire is a Niagra emissive and just renders black at the top of the fire. Does anyone have any idea on how to fix this please?
Thanks
Hello there @MBDSPickard!
In order to figure this one out, we would need to know how your fire niagara system is setup. If possible, can you share a few screenshots with its values?
Still, thinking about this result without the values, from the top of my head, that looks like the emissive is malfunctioning, either set to a too high value, or not properly connected in the system at all. Just to check, play around with the value for r.PathTracing.MaxPathIntensity
On the other hand, if you are still learning about Niagara, I would recommend following a guide to setup fire:
There are also free resources in FAB to test around for your scene:
Thank you so much for replying and for the info. Have looked at the tutorial aswell as your comment and have found the issue. It was to do with a distortion emmision i had on the fire. Thanks for all your help, you have saved days of troubleshooting!!
Thanks