Direct Projectile Movement System
The Direct Projectile Movement System allows you to create projectiles that travel in a straight line with flexible control over their behavior.
Built around Data Assets, the system provides full control over projectile-based abilities and weapons. You can customize the number of spawned projectiles, their speed, lifetime, and assign unique visual effects to each projectile individually.
Key Features
Data Asset-based ability system
Support for any number of projectiles per ability
Straight-line projectile movement
Customizable projectile speed
Adjustable projectile lifetime and destruction delay
Individual Spawn Effects for each projectile
Individual Hit Effects for each projectile
Simple setup through Data Assets
Quick customization without complex programming
Perfect for firearms, energy weapons, magic projectiles, arrows, rockets, sci-fi weapons, turrets, and any gameplay mechanics that require reliable straight-line projectile movement.