Hi everyone. Sorry to bother you all but I’m having a strange issue with my weapon fire animation. It doesn’t work all of the time when I’m moving. If I stand still after a few seconds it will work again and if I start moving after I’m already firing it will continue to fire like it’s supposed to. It’s an intermittent problem that seems to be getting worse. I’ll include a youtube video and a copy of my fire animation blueprint to try to give you a better idea of what I’m dealing with. Any help and advice would be greatly appreciated. Thank you
So I just noticed another weird thing about this situation. I downloaded a demo for another weapon fire system and it does almost the exact same thing except the left mouse button won’t fire at all while I’m moving. It was set up where several keys were mapped to different firing types IE shotgun, line trace, projectile, grenade and so on. All of the other keys worked just fine while moving but the left mouse button just wouldn’t work unless I was standing still. Again this was a demo using an older version of the engine. I guess it’s possible that it had to latch on to my version of the install there by transferring the problem? I don’t know. It’s just weird and I’m running out of ideas. Again any help or advice would be greatly appreciated. Thanks a ton.