Hey! I am new to working with animations, my issue is that my animation only will play one time. Its a pistol firing animation and I want it to play when the player fires the pistol, currently it plays once whenever I first fire the pistol and I can’t seem to figure out any solution to reset the animation and have it play whenever the pistol fires.
The way I have it set up is like this in the Char BP:
Anim BP:
Fire to Idle:
Idle to Fire:
I am not quite sure what I am doing wrong since it fires once it sorta works right? So I guess the question is how to get this to properly reset, I tried a do once node with a reset on the end pin of set is firing pistol var in the character BP but that didn’t work, I tried resetting the timeline but I couldn’t make that work with the animation BP as it seems to only really work with timelines.
As always, any and all help is always appreciated! Thank you!
EDIT:
Also I forgot to mention I have also checked the “Always Reset on Entry” option on the Fire state in the state machine, but it didn’t make any difference.