Finishing up

Aloha everyone!

Like many of you, I have been working through these forums and self-teaching myself this process over the last couple of months. My latest project is an ArchViz exterior level that at this point I feel I am pretty happy with. Now that I have gone through all of the fun of creating the level, how do I export the game and make it playable? (Forgive me if this is a vague simplified question, I’m still trying to get the hang of things.)


Here are the basic steps how you package something:

-Open the launcher with admin rights -> that’s pretty important, because otherwise you wont be able to package something (in my case it was like that ^^)
-In the project go to file - Package Project - Build Configeration - Shipping
-Now click onto e.g Windows (so the device which you want to package for)
-now wait until it has finished
-go to to the folder that was created by the packager
-under Binaries - Win32 you will find the .exe :slight_smile: