FindObject returns null and I can't figure out why.

Hello, pretty new on Unreal Engine but programmed c++ quite long time.

Simple case, In my custom GameMode class I want to find object by name, for example a camera. Problem is that It always returns null and I can’t figure out the problem. I also iterated through the World object and find it there, as it should.
Here’s the part.

void AInvadersGameModeBase::BeginPlay() {
	Super::BeginPlay();
	UWorld *World = GetWorld();

	UE_LOG(LogTemp, Warning, TEXT("  --AInvadersGameModeBase--"));

	if (FindObject<ACameraActor>(World, TEXT("CineCameraActor_0"))) {
	    UE_LOG(LogTemp, Warning, TEXT("FOUND: %s"),*Camera->GetActorNameOrLabel());
	}

	if (FindObject<ACameraActor>(World, TEXT("CineCameraActor"))) {
	    UE_LOG(LogTemp, Warning, TEXT("FOUND: %s"),*Camera->GetActorNameOrLabel());
	}

	if (FindObject<ACameraActor>(World, TEXT("Camera"))) {
	    UE_LOG(LogTemp, Warning, TEXT("FOUND: %s"),*Camera->GetActorNameOrLabel());
	}

	if (FindObject<ACameraActor>(nullptr, TEXT("CineCameraActor_0"))) {
	    UE_LOG(LogTemp, Warning, TEXT("FOUND: %s"),*Camera->GetActorNameOrLabel());
	}

	if (FindObject<ACameraActor>(nullptr, TEXT("CineCameraActor"))) {
	    UE_LOG(LogTemp, Warning, TEXT("FOUND: %s"),*Camera->GetActorNameOrLabel());
	}

	if (FindObject<ACameraActor>(nullptr, TEXT("Camera"))) {
	    UE_LOG(LogTemp, Warning, TEXT("FOUND: %s"),*Camera->GetActorNameOrLabel());
	}

	UE_LOG(LogTemp, Warning, TEXT("Actors"));
	for (TActorIterator<AActor> It(World); It; ++It) {
	    AActor* MyActor = *It;
	    UE_LOG(LogTemp, Warning, TEXT("Key: %s"),*MyActor->GetName());
	    UE_LOG(LogTemp, Warning, TEXT("Label: %s"),*MyActor->GetActorNameOrLabel());
	}

The logs look like this.

[2023.04.06-18.35.28:777][  0]LogTemp: Warning:   --AInvadersGameModeBase--
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Actors
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Key: WorldSettings
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Label: WorldSettings
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Key: StaticMeshActor_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Label: SkyDome
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Key: DirectionalLight_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Label: DirectionalLight
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Key: StaticMeshActor_1
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Label: Plane
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Key: CineCameraActor_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Label: Camera
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Key: TargetPoint_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Label: PlayerSP
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Key: TargetPoint_1
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Label: EnemySP
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Key: DefaultPhysicsVolume_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Label: DefaultPhysicsVolume_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Key: GameplayDebuggerPlayerManager_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Label: GameplayDebuggerPlayerManager_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Key: ChaosDebugDrawActor
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Label: ChaosDebugDrawActor
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Key: BP_BaseGameMode_C_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Label: BP_BaseGameMode_C_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Key: GameSession_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Label: GameSession_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Key: ParticleEventManager_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Label: ParticleEventManager_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Key: GameNetworkManager_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Label: GameNetworkManager_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Key: GameStateBase_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Label: GameStateBase_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Key: AbstractNavData-Default
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Label: AbstractNavData-Default
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Key: PlayerController_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Label: PlayerController_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Key: PlayerState_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Label: PlayerState_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Key: PlayerCameraManager_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Label: PlayerCameraManager_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Key: HUD_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Label: HUD_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Key: DefaultPawn_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Label: DefaultPawn_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Key: GameplayDebuggerCategoryReplicator_0
[2023.04.06-18.35.28:777][  0]LogTemp: Warning: Label: GameplayDebuggerCategoryReplicator_0

So I know they are in the World object, what gives?

Thx.
I’m losing my mind.