Anybody know if it’s possible to call the playing Sound file in a Sound Cue?
E.G There’s two sounds playing split by a random. Is there a way to find out which one is playing within Blueprints?
I’m creating a free Radio system in BP (Which is working great by the way!) and this is the final hurdle I need before being able to release
As thanks, whoever helps me will get a shout-out in the Radio System’s release (Again, it’s going to be free!)