Hello! I’ve encountered several problems, and can’t find the solution. So if somebody knows how to do it, please share your knowledge
How can i load the object knowing its path?
When using unreal.load_object(outer, name) - what does outer means (it returns an error if i’m trying to pass str path to the object in this arg)
unreal.AssetRegistry.get_all_assets() - awaits for some arg and the docs doesn’t saying anything about it
unreal.AssetRegistry.get_asset_by_object_path(object_path, include_only_on_disk_assets=False) - also returns an error if trying to pass str as object_path - TypeError: descriptor 'get_assets_by_object*_path’ requires a ‘AssetRegistry’ object but received a ‘str’*