Is there anyway to find the location of an AI character and if so how?
I suppose you could cast to your AI character then from the ‘As AI Character’ pin drag a wire and create a ‘Get World Location’ node, from there you can test this works with a print node.
You may need to specify what you are actually trying to achieve to get a more accurate answere here, but i see no reason why the above would not be suitable.
That was my thinking as well how ever the location still shows x:0 Y:0 Z:0. I need to find the location of the moving AI in order for my locking on blueprint to work.
Never ind I got it how ever It wont let me set the location as my varible