Finding an average direction between two directions?

after finding the angle between two vectors (using dot product and acosd), how do i use this “float” value to make it point towards the new direction, which is a “vector” value?

What direction do you want?

i want to find an average direction between two directions (PhysicsLinearVelocity & PhysicsAngularVelocity)

…or to put things in an simple way, let’s say a clock is pointing at 2:30 (2 and 6), in this case i need the needle to point at 4 (but in 3d space)

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If you just add the pair of vectors and divide by 2, you’ll get the middle vector.

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awesome, that actually worked! can i ask one more question? what if i want to rotate only 30% (i’m trying to make a variable)

There’s always

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