Finding a path that my pawn can actually fit

I’ve been trying to find a path that my pawn can actually fit. I’ve tried using ‘Find Path to Location Synchronously’ but it just returns a simple path that completely ignores my pawn’s radius/size. So how do I find a path that doesn’t ignore my pawn’s size?

You could drop a “Nav Modifier Volume” in that area and that will force your character to look for another path.

Ian Shadden from Epic has a video explaining the use of the Nav Modifier Volume here: