Finding a lost 'Print String'

Hello everyone,
when I started making this game, (for some reason) I wanted to display the time passed during the current section using a print string but now it is getting in the way and I want to remove it. What is the problem? I cannot find it. I also used the search in all blueprints tool and checked them one by one but it was not there. Any help?

Did you have custom gamemode or other custom thing in the project-setting-map ?
check them all too

Are you sure is a print ?
or you made a text widget?

track the print down searching for when it starts or stop.
Make a new level and see if is there too

Ok, I tried a new level, with new game mode, new character, new controller and everything but the text is still there.
Hot the text works is with an append string node. It will append ā€œSim timeā€ and the time in seconds. I tried using the search all blueprints again searching for ā€œSim Timeā€ but still no result. I don’t know how this is possible as stuff cannot just work on its own but something is going on…

The thing is that even running the game with no widgets, an empty character and controller and new map, it still appears

I even tried deleting absolutely everything in a new level, I ran it and during run time, I deleted everything that was automatically spawned. Nothing is left, not even folders. But the message still appears. I am going insane…

Here it is, as you can see, the time is still there but there is absolutely nothing in the level.

The print string is permanent, it changes every tick. It does not affect other print strings. I will check other files!

I actually remember making the code to display it so I am responsible for it. But I don’t know where I made it.

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