I’m trying to do something that seems incredibly simple, but I’m not having much luck. In my level I have the following hierarchy:
BP_Vertex is attached to BP_Puzzle. In the Construction Script of BP_Vertex, I want to get a reference to it’s “parent” in the level. So the actor it is attached to, BP_Puzzle in this case.
How exactly can I find BP_Puzzle_02? None of these actually return it, so I’m kind of lost.
Construction Script is more than likely called before it is attached to the parent. Check where your attachment takes place, try calling Get Attach Parent Actor 1 tick after BeginPlay.