Find out correct type of existing node?

Ahh I found it thanks to the tip. I was looking for it everywhere including Preferences Input and couldn’t find anything but you mentioned function so I googled and found custom events. It is available in the context menu but I had to create it first with Add Event → Add Custom Event.

I basically just looked and add event is third in my event list so I didn’t even have to search for it. Just gave it the name and then when I tyoe interps with context sensitive on it shows up no problem.

It looks like it doesn’t actually do anything, just gives you a named node to use in a different place in the blueprint. Must better than a very long line spread across your graph.

Thanks!

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