Find Look At Rotation smoothly

Hi!

I want to do the following: when the player enters into a room, they will stop and then, the camera will rotate to look at a point inside the room. After the rotation a text will appear. My problem is that I don’t know how to rotate the camera to look at that point smoothly.

I’m trying to rotate a camera from its current rotation to a desired rotation with a Time Line, but I don’t know how to do it. I watched a video that the end rotation is set when the track is defined.
How can I do it?

In the video, the YouTuber set the value to 45 degrees:

But I get the end rotation with the node Find Look At Rotation:

Maybe I can use something else instead of a Time Line.

Thanks!

Is this a first person camera or a static camera (like old resident evil) or an over the shoulder cam?

Depending on the situation you may need different implementations.

This is the third person camera. I’m using the Third Person template.

Trigger actor

Just set the target actor.
You can set up the text action on the completion of the timeline

Player (just needs the actor tag to filter the trigger with the “player” tag)

camRot.zip (82.9 KB)