I have a little problem on Blueprint that I unable to solve,
I have a sphere that moves along the spline and I would like to find the location on the spline (Varrible distance) for being the most close to the location of the “ActorTarget”.
It seems simple but I do not understand how I could do this, and I find nothing on the internet to help.
I put pictures to be understandable, Thanks for your answers and sorry for the mistakes.
Actor target is a variable editable selectable directly in the scene. Later the code will be done via an Event Tick the actor target is the player and the sphere is a camera.