I’d like to make a 2D Game, in C++ of course, but not with UE4, why ? It is centered on 3D, it is big, too big, like using a flamethrower to burn a candle
So, i’d like to find an engine who
- Is easily understandable (like SFML)
- With tuts, something to learn it
- Who support basic UI (or one with possibility of making one), layers too (render order basically)
- Who is not outdated
- And last, who is fast and not locked on Windows, but if it is i could deal with it.
Why not using the SFML ?
Well, it’s all about the UI and the fact that there will probably not another version; but i keep it in mind.
Kind of games i’d like to make
Starbound, Terraria (a bit pixelated if you see what i mean)