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Finally Got It Right! Vertical Tilt Correction ON

Hello everyone! I finally found a solution for Vertical Tilt which is pretty helpful when dealing with exterior architecture of tall buildings. The plugin Fantastic Perspectiveand a small blueprint helped me found a way to turn it on and off and modify the amount.

Now is only running when hitting play on the sequence, I´m not quite sure how to make it available on the editor´s viewport. If someon have a tip about it, please share your comments.

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:wink:

Is it possible to ignore some actors/static mesh from the tilt effect?