Unreal Engine blew my mind. As a director with years of experience in live-action and big CG studios, I never thought we could create a cinematic trailer like this in just 1.5 weeks — with a super small team.
Sure, it’s just five shots, but normally something like this would take much longer. But with Unreal Engine, we didn’t just speed up — we completely changed how we create. No massive crews, no complex setups — just pure creativity, right from our desks.
The developers loved it so much they even pulled our scenes straight into the game.
And that’s just the beginning… We’ve got something even bigger cooking — Bus Flipper — 40+ shots in just two weeks. But that’s a story for another post. Keep an eye out next week.https://vimeo.com/1068279114