Filtering of Depth Maps Cache

Hi,

I see that after 70% Dapth maps calculation RC start the filterig and take a while to process a large block. My actual block has 20.000 Images à 60MP. My question is: when we stop the process (for some reason) and restart it, are the results of the filterig stored among the “raw” depth maps in cache?

I tried to calculate a much smaller subset by stopping the process and loading a smaller rcbox. It took a whole week and a went to solely 80%. In another computer (much slower) a similar sub-block (with about 700 images) was done within a few hours. Now I’m trying the large rcbox again, and I don’t know if the results of my whole week are still there.

My next step will be (after the depth maps calculations) stop again, and compute severel small rcboxes via CLI, prioritising the parts I need to deliver first. In this case are all my depth maps calculations there or it will have to filter all again?

There is any way to make it work faster?

My Hardware specs:

2 x NVIDEA Tesla 80

52GB RAM

2 x 20 2.6GHz CPU

Greets

Juilson