I have a blueprint actor with a public variable mesh.
So when I go to the details tab, I have a dropdown list that allows me to set my variable mesh.
However, that dropdown list is listing every single static mesh that is defined in my project, which is a bit cumbersome.
Is there a way to set it so that only the static meshes located in a specific folder show up?
For example, could it be possible to only have the static meshes located in “/Game/Meshes/Sculpture” to be listed?