Fill holes of model

I got a low poly pack with cars, but the bottom is invisible.

But I want the car to be viewed from all sides. I’m new to modeling in UE5 and tried to fill the hole with the “Fill Holes” tool.

The result is close to what i want, i just dont understand how to get rid of the line in the middle to the top of the car. This is messing up the result. Is there a way how I can select only the lines that should be used to fill the hole?

They’re not holes. It’s just a single sided mesh.

The easiest way to make it look better, is to make the material two sided. You can do that even in a material instance.

It won’t stand up to very close inspection, even then, because basically nobody has modelled the underside. If you want a total solution, you either need to make a mesh that fits underneath, or get a car model that is 360.