File structure

Can you guys give me an example of file structure in development? Where should I put my meshes and so on…

This should help: https://wiki.unrealengine/Assets_Naming_Convention :slight_smile:

Great. Thanx. One Q. When I am bulding up my library should I worry where my models end up or just drag it all into the editor? I want to separate environments and characters and so on. Or is this automatically done by the editor.

I had no idea there was even a convention to this! Do certain things Have to be in certain places? I had been putting things in a completely different structure to this.

As far as I know just your movie files should be in a certain place -> content/movies/yourmoviefile.wmv :slight_smile: