Fighting Game - How to create a character selection screen?

I was wondering if anyone has any ideas about creating a character selection screen for a fighting game.

For example the player hits start and immediately has a character selection screen, where there are several boxes (lets say 8) that has pictures of the fighters. I wonder if those are just like gifs or small videos of footage looping? Most fighting games seem to have still pictures until the player mouses over the character, then its a character playing an idle pose animation.

Awhile back I bought the fighting game select character from the marketplace.

I honestly didn’t get much out of it at the time, and the author seemed to not respond to my email seeking help with his product.

His approach to this situation seemed to be a camera on a character somewhere that I imagine is a sequestered place on a map and the feed is sent to that character selection screen. Does that approach seem to be the best method for this?

Any links or suggestions (including widget information and suggestions)
is much appreciated, thanks!

Hey @usa423!

Here are some good tutorial series to follow on the matter. Here is the one from Epic Games (this is episode 20 where the specific character selection starts) that goes over the concepts:

Blueprint Multiplayer: Character Select Design | 20 | v4.11 Tutorial Series | Unreal Engine

And a great non Epic affiliated tutorial series that is updated to the newer versions:

Unreal Engine 4 Tutorial - Character Select Screen Part 1: Character UI

I hope one of the above solutions solves your problem!