FGear Vehicle Physics (v1.4)

the progress is going well so I want to release it this month.

This looks pretty interesting, especially the multiplayer demo. I like that it supports different driving styles and has options for things like tire physics, suspension and vehicle handling. Having a basic AI driver and mobile support is a nice bonus too. Definitely worth checking out for anyone working on racing games in Unreal Engine!

I really hope the collisions are fixed; I’m fed up with Unreal Engine’s collision physics.