FGear Vehicle Physics (v1.4)

I found a couple issues/bugs. The first is the tires sink through the ground when jumping and/or driving onto terrain at an angle. I was able to re-produce it in my level and the example project level.


The second is if I’m playing in editor and mouse over to a browser or any other program, the car starts bouncing all over the place and flips over. Not a huge issue in this instance, but I thought I’d mention it.