I’m only using blueprints, so I’m only able to get the torque curve’s name right now. My game has a ton of vehicle upgrades. I have straight 6 motors, several v8’s, a v10 and some diesel motors. Then I have different pistons, crankshafts, intake manifolds, etc. So I need to be able to set the torque curve for each motor since they’ll be very different from one another. With the previous plugin I had, I was able to do this at runtime and it worked well.
That would be awesome. I was hoping to show this info when a player is deciding on what upgrades to use on their motor and give them a preview of the power gains and speeds in each gear.