I went ahead and picked this up earlier today and got a vehicle setup. I’m really impressed so far. Once I set a smaller box collision for the inertia collision and a separate mesh for regular collisions, everything works really well. The vehicle out of the box handles great and behaves like a vehicle should.
I’m not seeing any options to set the torque curve in real-time. Not sure if I’m not looking for the right thing or if this isn’t possible? This is something I’m going to need for my game.
I was also wondering how you got the info on the telemetry screen that says ‘108hp@4100rpm’ and max speed in each gear? I’m assuming it was some kind of math, but I thought I’d ask since I’d like to use that info in my game. Thanks!