initial overlap is not useful for that task. to get information when the wheel will touch the object for the first time, you just need to keep track of current hit surface, when the hit surface is changed you hit the new surface for the first time…
initial overlap is not useful for that task. to get information when the wheel will touch the object for the first time, you just need to keep track of current hit surface, when the hit surface is changed you hit the new surface for the first time…