Hi, awesome plugin, easy to use and plenty of customizations.
I’m curious, what was the thought behind making all functions non virtual? For example, In my game I would like to have the steering to be less sensitive at small joystick axis values than at the maximum range. A curve that maps axis value to steering value would be perfect here. I would do this modification myself, but the methods are not virtual, so there is no way to extend functionalities other than writing directly into the plugin code.
I’m using FGear for about a month now, and other than this, everything is fantastic!