FGear Vehicle Physics (v1.4)

I’m already doing this as indicated in my graph. But the problem isn’t just the AI, it’s the player input as well.

I guess I’m not sure why there is an option to disable StandardInput if it doesn’t disable it. When I disable it, it should be disabled.

This works fine for the AI, but it doesn’t for the player. The car accelerates when I press the throttle no matter what.