FGear Vehicle Physics (v1.4)

I’m encountering a strange issue with exiting vehicles and unpossessing them in my game, which runs on a dedicated server. The game is similar to GTA, where the player can walk up to a car, enter it, and then exit to continue on foot.

The problem is that when I exit a vehicle, the car sometimes starts moving around randomly. This can be quite severe—I’ve attached a GIF showing the exit code in action. The car might move left, right, forward, or backward without any input. The issue seems to be worse on road-based splines, but it can happen anywhere, even on static meshes. It doesn’t occur every time, but when it does, the severity varies. Sometimes it’s minor, while other times the car keeps moving for up to 10 seconds, even though it was at a complete stop when I exited.

Exit Code (Blueprint)