Lets say i have brought in a fbx of a rectangle and i want to import another fbx so i can use this to make a hole into the other one.
this should also be with fbx and brushes or brushes and fbx
Hmm, the scenario i have is that i have made a mesh of a cement I-Beam but there is a broken and non broken model, i place all the beams with the non broken model but needed to replace some with the broken one
it was tedious to change the models size and shape where i could have right clicked on the place holders and replace it with the broken one. It is not in terms of LOD
Thanks,