I managed to figure out how to make linked control rig sequences, a little gotcha is you need(?) to mark the root asset as spawnable, otherwise you’ll need to plug in the rig manually each time.
So i can go from; blank Control Rig > Animate it > Create Linked Sequence > Export it In another session open it back up and edit it.
But i can’t figure out how to update any animations using the sequence, I’m using the animation assets linked sequence to edit, so its being referenced, so when i try to save it out again i can’t as its reference locked.
How do i complete the full cycle?